DisentangleVertices Cellzilla2D Home

Description

Removes any entangled vertices. A vertex is considered entangled if it falls on a straight edge and is "lonely" in the sense that it is not an endpoint of any edge.

Needs["Cellzilla2D`"];

Return Value

DisentangleVertices[tissue] returns the original tissue with the entangled vertices fixed by renaming the edge they fall on into two separate edges.

Options

Example

[ Download Example as Zipped Mathematica Notebook ]

Implementation Notes

See Also

EntangledVertices



[7 June 2017]